2D/3D art
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Re: 2D/3D art
Posted by Le Chief on Thu Aug 6th at 4:49am 2009


Haha gross! I'm eating at the moment! smiley

But I like it, great job!

I agree with Riven, be pretty sweet to see this implemented into L4D!






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Re: 2D/3D art
Posted by Le Chief on Sun Sep 13th at 9:07am 2009






A futuristic vending machine. I've used the selfillum property to give the front of the vending machine a glow.

What do you guy's think? In my opinion, the touch screen (white ugly thing) is sort of detracting from the model but I'm not sure how to make it better. smiley






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Re: 2D/3D art
Posted by Niborius on Sun Sep 13th at 9:44am 2009


That's a very nice model you made there, though I agree about the touch screen thingy. No idea how you could fix that though.





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Re: 2D/3D art
Posted by Riven on Sun Sep 13th at 7:02pm 2009


It doesn't look like a touch screen; I thought it was a stamp or sticker on the front until I read your post. If you want it to stick out a little you could add a trim around it. perhaps one that causes it to protrude from the flat surface, or maybe just the trim is protruding. and you it wouldn't need to be one continuous surface, just add the trim on top without sewing into the front surface =less polygons.





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Re: 2D/3D art
Posted by Le Chief on Mon Sep 14th at 3:54am 2009


Ah good idea. I might be able to get away with it by using a normal map too.





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Re: 2D/3D art
Posted by Niborius on Mon Sep 14th at 5:58pm 2009


Quoting Riven
It doesn't look like a touch screen; I thought it was a stamp or sticker on the front until I read your post.

lol same here ^^






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Re: 2D/3D art
Posted by Le Chief on Wed Sep 16th at 6:52am 2009


Thanks guys.

Ok here is the second iteration of the model. I've made it a bit more detailed (90 something polygons now) and did a second skin. Also redid the touch screen.

Let me know what you guys think:









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Re: 2D/3D art
Posted by Finger on Wed Sep 16th at 10:46pm 2009


I think the touch-screen is a little overpowering now; it's won't let go of my eye. It doesn't look glowing as much as it looks pure-white. Maybe a little bit of fade around the edges, and knocking the brightness down a notch will help. Also, all of the details seem to be clustered around the bottom of the machine - some subtle graphic, linework, or trim on the blue background, behind everything else, which draws into the big blank part of the top/topright might pull it all together more; or maybe play with placement/size of the touch screen to help balance the forms. I mean, I'm being pretty nit-picky, but what the hell.

I know this is your own thing, but check out some reference images and try to capture those little bits of realism you see in them. Remember - this is a device trying to sell a product. Looks to me like you're trying to sell a touch-screen. Tantilize and tease me with delicious and refreshing blue crush!!!

btw - what modeling software do you use? smiley




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Re: 2D/3D art
Posted by G4MER on Thu Sep 17th at 12:31am 2009


Blue Soda Bottle

http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=1251967

Use this above the pills.. would make me want some Blue Crush!

http://wwwdelivery.superstock.com/WI/223/1555/PreviewComp/SuperStock_1555R-80028.jpg

Or maybe

http://www.juste-art.co.uk/acatalog/BlueSplash400x300.jpg

Here is some pouring, if you can tie it into the splash above..

http://wwwdelivery.superstock.com/WI/223/1555/PreviewComp/SuperStock_1555R-75078.jpg

Hope that helps. If you like I can try to photoshop something.. give me the size you need.




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Re: 2D/3D art
Posted by Le Chief on Thu Sep 17th at 9:03am 2009


Thanks guys. I'll keep working on this and hopefully I can come up with something that works. smiley

Quoting "Finger"
btw - what modeling software do you use? smiley


I'm using 3ds max 9.

Quoting "Muhnay"
If you like I can try to photoshop something.. give me the size you need.


Thanks for the offer but I think I've got it covered. But hey, if you feel so inclined here and here are the textures. If you do end up doing something, be sure to show and I might just use it/get an idea. smiley

I was thinking of doing some subtle bubbles but they're actually more time consuming to make than I thought so I gave it a miss. smiley






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Re: 2D/3D art
Posted by G4MER on Thu Sep 17th at 5:28pm 2009


I will see what I can do for you. If you had the PSD for the layers it would make it much easier. Would you like the keypad to be animated?



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Re: 2D/3D art
Posted by G4MER on Sat Sep 19th at 5:19am 2009


Just looked at your model.. I have some changes to do..



Back to the photoshop. smiley




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Re: 2D/3D art
Posted by Le Chief on Sat Sep 19th at 8:52am 2009


Wow, it's quite nice but it's heading in a different sort of direction than I wanted. I'm looking for something very sleek and subtle. Nothing really overly complicated or "colourful".

The main face is fine except I don't really like the font and it looks a bit blurry in some areas. I like the control panel but the numbers/letters thing doesn't make sense as you can't see any of the beverages so you wouldn't use that system to select your beverage.

Finger suggested before that I need to make it sort of stand out to grab peoples attention but the sort of feel I want to create is a sense of unity (can't think of a better word). The "soda" beverage is the only beverage of it's kind available, the "credits" currency is sort of a global currency.. there are less options and competition, things are alot more unified on a global level, there may be a single government governing the entire world. It could almost be described as dystopia except its a very orderly world, I guess it could be compared to communism except on a global scale.






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Re: 2D/3D art
Posted by G4MER on Sat Sep 19th at 6:53pm 2009


Link me to the font you used.

I can dull it down. I can have a update today for you.




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Re: 2D/3D art
Posted by G4MER on Sat Sep 19th at 7:56pm 2009




Ok, since I now know that is a texture mask, that you pull from to add your textures.. I made this new one... also based on your comments.




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Re: 2D/3D art
Posted by Riven on Sat Sep 19th at 8:35pm 2009


Ooh, that keypad looks sexy smiley





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Re: 2D/3D art
Posted by Le Chief on Mon Sep 21st at 1:28am 2009


Yeah nice one muhnay. I think the image of the bottle should be more subtle. Maybe you could set its alpha value to 25-50.





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Re: 2D/3D art
Posted by G4MER on Mon Sep 21st at 8:21am 2009




There ya go.. yeah it does look much better now.

Bottle is at 30 and the label is at 50.

Do you want the red the same way?




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Re: 2D/3D art
Posted by Le Chief on Mon Sep 21st at 9:29am 2009


One thing I've realized. The bottle actually overlaps where the touch screen is supposed to go. What I suggest is you move the bottle to the left of the vending machine and put it under the text, you're going to need the psd for that though so I can hit you up with that if you want, don't feel obligated.

After that, you may need to make have to further decrease the alpha value of the bottle so it doesn't make the text harder to read, but I don't think that's bad, subtly I think is good in this case.

.. or, you could do something different.

Once/if you do that I can apply the texture to the model and I'll post the screenshots/upload the model and report back here.

Not that the texture looks bad but I still think it's heading in a slightly different direction than what I'm after, but it's closer to what I was after than your first iteration. I'm sort of trying to set up a visual style across the whole project (being my vista competition entry) including this model and your iteration sort of differs from that visual style, that's all. But I like where your going.

Here is the psd and three fonts I used for the vending machine texture that you may not have. Two of the fonts I downloaded and one is found on newer windows systems.






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Re: 2D/3D art
Posted by G4MER on Mon Sep 21st at 6:29pm 2009


Well I have another idea.. without the soda bottle. It maybe more in line with what your wanting to do.




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