i made a refracting texture but it doesent work on my other computer that has a much less than par gfx card.
what do i put in a vmt to tell it to use an alternate texture on machines running dx6?
i made a refracting texture but it doesent work on my other computer that has a much less than par gfx card.
what do i put in a vmt to tell it to use an alternate texture on machines running dx6?

what do i put in a vmt to tell it to use an alternate texture on machines running dx6?
This is a truly original question and I honestly feel it best to be in HL2 editing.
In here, it won't show up in a search.
I have no clues for an answer. Sorry.


