where are they?
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Re: where are they?
Posted by half-dude on Mon Jan 26th at 7:31pm 2004


Now when I go look at the many fab maps at this fine site I see loads of great textures and people say that "there from the wadfather site" but when I go there and look at their textures it seems like all they have are rock and wood textures. there does'nt seem to be any good lab or techy textures there, what gives? [addsig]



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Re: where are they?
Posted by matt on Mon Jan 26th at 8:02pm 2004


If you send me a pm, i'll let you have a look at my cartton laboritary set.

[addsig]




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Re: where are they?
Posted by KoRnFlakes on Mon Jan 26th at 8:34pm 2004


shaderlab.com [addsig]



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Re: where are they?
Posted by Skeletor on Mon Jan 26th at 9:17pm 2004


Cassius.

()

[addsig]




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Re: where are they?
Posted by Cassius on Tue Jan 27th at 6:24pm 2004


The best texture artists I know of are: Mikezilla, Questionable.Ethics, kleinluka, WhoMe, 00Madness, XTender, Kornflakes, and of course, myself. Second tier would probably include DaddyCool, 3D Mike, Day, and a few others. The Doener King would be a bit harder to place, since he has quite a reputation for stealing. The dude who runs the Shaderlab is good, but his textures are too few and too whored.

Mike and Klein's textures shouldn't be hard to find - they've made many releases on the DoD forums and otherwise. QE, Madness, and Kornflake's textures can be found, but with a bit more difficulty. 3D Mike's textures can be easily ripped straight from the map , but of course he tends not to like that. I have only released textures to the public on this forum. XTender is at www.fuchtelworld.de .

The rest should be easy to find, none of them too far from the Countermap texture forums.

It's always best, however, to make your own textures - however, that's a whole different post.





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Re: where are they?
Posted by half-dude on Tue Jan 27th at 7:20pm 2004


Well I try to make textures in wally but I can't get the textures to look real they just look like a pixely mess, I can't even guess how you people make signs and words so neatly when your drawing them pixel by pixel. [addsig]



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Re: where are they?
Posted by scary_jeff on Tue Jan 27th at 10:19pm 2004


I don't think many people create their textures entirely in Wally. I imagine text and things will be created in photoshop or something like that...



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Re: where are they?
Posted by Cash Car Star on Tue Jan 27th at 10:26pm 2004


God I love q.e texture sets. I don't think he ever had a site or even page he would submit them to though, I used to just nab them as he posted them for dl on the CS mapping boards. Haven't been there in a year and a half though.



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Re: where are they?
Posted by Cassius on Tue Jan 27th at 11:39pm 2004


QE was the reason I began to take texturing seriously... that man was and still is one of the greatest game artists of all time in my eyes.

He did not have a website, but he did have a giant folder, where I found some of his textures and maps. However, the only way to get to them now is to rip the textures from his maps.

He left about a year or so ago for a career in a sound studio (?!) around the same time and for around the same reasons as joesmoe (a famous texture artist as well, but NOT a very good one by today's standards). It's a shame that those two left texture art, taking all of their potential with them, mainly because they felt it didn't pay them enough.





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Re: where are they?
Posted by Vash on Tue Jan 27th at 11:41pm 2004


I got a 120MB wad with 2224 textures...If anyone wants it.. [addsig]



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Re: where are they?
Posted by Orpheus on Tue Jan 27th at 11:44pm 2004


? posted by Vash
I got a 120MB wad with 2224 textures...If anyone wants it..

i got a couple gigs worth

i have found a ripper for every game i have taken an interest in except the new A_A, somehow they changed the .utx format unreal uses

shame too, the textures in there are absolutely fantastic.

[addsig]




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Re: where are they?
Posted by Cash Car Star on Wed Jan 28th at 3:08am 2004


Didn't joesmoe take off after he got basically nothing for texturing cs_office when cs went retail? I remember the rift happening around then. joesmoe was definitely gone a good year or so before q.e left. I got his swan song texture pack lying around somewhere...



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Re: where are they?
Posted by Cassius on Wed Jan 28th at 3:21am 2004


Smoe left whining about the fact that he had not recieved enough money for his work in official CS (he got about 1200 dollars in total, not so bad ), but moreso that CS' leaders had gone more and more behind the scenes. There is a retexture of cs_siege that's still rotting.




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