Re: problem with model having transperant texture
Posted by warlord on Fri May 15th at 7:58am 2009
i thought nocull was so the material would draw on backfaces as well?
none the less ill give it a try
ooooh 4am ill try it after some sleep

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Re: problem with model having transperant texture
Posted by warlord on Fri May 15th at 4:28pm 2009
nope diddnt help still ghosts.
i checked the alpha channels to see if it wasnt pure black or white but it was fine
edit: i just tried running it without the normal map, but still shows like that.
could there be a limitation to how models can draw transperancies??

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Re: problem with model having transperant texture
Posted by warlord on Mon May 18th at 3:17am 2009
ok if i remove the translucent flag in the vmt the effect goes away, but theres the obvious non see thru sections now, which isnt wanted at all.
leaving the problem either in the alpha channel or in the code of the vmt

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Re: problem with model having transperant texture
Posted by haymaker on Mon May 18th at 3:22pm 2009
just wondering if you're using GIMP as Ive had nothing but problems with its alpha support, doing things in pshop works fine

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Re: problem with model having transperant texture
Posted by warlord on Mon May 18th at 5:19pm 2009
no im using photoshop.
altho i think PS plays little tricks on me cause im using xp64.
but as for rivens sug
i did find a piece where i diddnt close it off and i patched it up. it did make the fabric no longer see thru but for some reason the bars still had the effect, im gonna look for more holes, as this did seem like a step in the right direction.
on another note. i thought one of the ways to optimize a model was to NOT draw faces on the parts of a model that would not be seen anyway. is this only for models with transperant textures?????

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Re: problem with model having transperant texture
Posted by Riven on Mon May 18th at 6:31pm 2009
TBH, I'm not sure. Yea, I know you're supposed to leave sides never seen by the player as empty (not filled with a polygon) but I never made a non-sealed transparent model. I have made transparent models before and they worked fine. -So, maybe this is an unwritten rule about the uses transparent textures on models. -It'll be interesting to find the solution.

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Re: problem with model having transperant texture
Posted by warlord on Mon May 18th at 7:08pm 2009
im gonna rebuilding it from scratch and see what happens there.
but before that im gonna try dissecting the model as it is untill it stops

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Re: problem with model having transperant texture
Posted by warlord on Tue May 19th at 5:36pm 2009
side question:
does anyone else here use photoshop7 on a winxp 64 bit machine???
i could swear that ps is giving me these little quirks

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Re: problem with model having transperant texture
Posted by Riven on Mon May 25th at 6:18pm 2009
I used to use PS7 for while and found some issues with layers not wanting to accept changes from filters and fill adjustments.
-BTW, Did you ever find the answer?

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Re: problem with model having transperant texture
Posted by warlord on Tue May 26th at 6:35am 2009
so far no definitive answer.
there was 1 command $alphatest
which does get rid of the problem but causes it to look like a goldsource texture.
but ive been keeping my eyes open for possible answers

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