de_bahrain2006
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Re: de_bahrain2006
Posted by G4MER on Thu Mar 25th at 12:59am 2010


how can I remove the horrid singing music from this map? The map is not bad, but the singing is annoying as all hell!



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Re: de_bahrain2006
Posted by Riven on Thu Mar 25th at 2:03am 2010


open it up in pakrat and look for any .wav or .mp3 files and remove them and then re-pack it? I've not done this before, but I've read this program is supposed to be able to do this among other things smiley

Good luck.






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Re: de_bahrain2006
Posted by G4MER on Thu Mar 25th at 3:40am 2010


I did that Riven.. but now the sound is there at a high pitch. Sounds like the chip monks. I decompiled it with AMEX.. but in doing so all the triggers he has in openings wont compile and I have a small area of map that the player starts in.

Not skilled enough to know how to fix this. Can I get you to take a look.




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Re: de_bahrain2006
Posted by haymaker on Thu Mar 25th at 9:15pm 2010


Accepted Answer
I used to use this to fool around with deathmatch entities, it works.

Make a backup of the original bsp somewhere first.

http://www.bagthorpe.org/bob/cofrdrbob/entspy.html




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Re: de_bahrain2006
Posted by G4MER on Thu Mar 25th at 9:24pm 2010


Haymaker that program worked, thank you.



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Re: de_bahrain2006
Posted by Riven on Thu Mar 25th at 11:55pm 2010


Yea! That's the program I should have pointed you toward. They're both mad by the same person.

Glad you got it working Muhnay smiley







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