Ok I have been tampering with Hammer for a Lil while now still need to learn a few things before i can do what i need to but my main ? would be can I use a Maya model and put it in Hammer or do I need to use a different program. I been looking over and over on youtube but cant seem to find a good video about models any suggestions?
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Re: Creating a Model And using it in Source SDK
Posted by RedDragonDaBeast on Tue Jan 11th at 8:20pm 2011
Posted by RedDragonDaBeast on Tue Jan 11th at 8:20pm 2011
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Re: Creating a Model And using it in Source SDK
Posted by G4MER on Tue Jan 11th at 8:30pm 2011
Posted by G4MER on Tue Jan 11th at 8:30pm 2011
You will have to convert the model.. Dont use MAYA so I am not sure the process, but with Blender they have a plugin that does that for you.
Save the model as an SMD, then use StudioMDL to convert the SMD to MDL and then it can be used in the HL engine.
StudioMDL is included in your SDK files. SourcesSDK/BIN/EP1/BIN/studioMDL.exe
Save the model as an SMD, then use StudioMDL to convert the SMD to MDL and then it can be used in the HL engine.
StudioMDL is included in your SDK files. SourcesSDK/BIN/EP1/BIN/studioMDL.exe
Re: Creating a Model And using it in Source SDK
Posted by RedDragonDaBeast on Tue Jan 11th at 9:12pm 2011
Posted by RedDragonDaBeast on Tue Jan 11th at 9:12pm 2011
Well never used blender before but it looks interesting may need to learn it. I have found a few videos about Saving the model as an SMD thanks for the info ill let ya know how it turns out.
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Re: Creating a Model And using it in Source SDK
Posted by Riven on Tue Jan 11th at 10:03pm 2011

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Posted by Riven on Tue Jan 11th at 10:03pm 2011
I urge you to take a look at the Valve Developer Community: Link--> http://developer.valvesoftware.com/wiki/Main_Page
The most technical information is all archived there, even with advanced tutorials to do exactly what you want to do. Also, be sure to check out our links page (at the top) for other useful resources for mapping in Source.
The most technical information is all archived there, even with advanced tutorials to do exactly what you want to do. Also, be sure to check out our links page (at the top) for other useful resources for mapping in Source.
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Re: Creating a Model And using it in Source SDK
Posted by RedDragonDaBeast on Tue Jan 11th at 10:21pm 2011
Thanks for this out of the hours of searching the web I never came across the valve site Found just what I needed Thanks
Posted by RedDragonDaBeast on Tue Jan 11th at 10:21pm 2011
Quoting Riven
I urge you to take a look at the Valve Developer Community: Link--> http://developer.valvesoftware.com/wiki/Main_Page
The most technical information is all archived there, even with advanced tutorials to do exactly what you want to do. Also, be sure to check out our links page (at the top) for other useful resources for mapping in Source.
The most technical information is all archived there, even with advanced tutorials to do exactly what you want to do. Also, be sure to check out our links page (at the top) for other useful resources for mapping in Source.
Thanks for this out of the hours of searching the web I never came across the valve site Found just what I needed Thanks
Motto: Eat Virgins And Live Like A Dragon
Re: Creating a Model And using it in Source SDK
Posted by G4MER on Tue Jan 11th at 10:56pm 2011
Posted by G4MER on Tue Jan 11th at 10:56pm 2011
Was I close though?
"Save the model as an SMD, then use StudioMDL to convert the SMD to MDL and then it can be used in the HL engine.
StudioMDL is included in your SDK files. SourcesSDK/BIN/EP1/BIN/studioMDL.exe"
"Save the model as an SMD, then use StudioMDL to convert the SMD to MDL and then it can be used in the HL engine.
StudioMDL is included in your SDK files. SourcesSDK/BIN/EP1/BIN/studioMDL.exe"
Re: Creating a Model And using it in Source SDK
Posted by Le Chief on Wed Jan 12th at 12:16am 2011
Posted by Le Chief on Wed Jan 12th at 12:16am 2011
Re: Creating a Model And using it in Source SDK
Posted by RedDragonDaBeast on Wed Jan 12th at 12:42am 2011
Thank you this is the exact plug-in that i need
Yes you hit it right on the head the plug-in allows you to save as an SMD model
Posted by RedDragonDaBeast on Wed Jan 12th at 12:42am 2011
Quoting aaron_da_killa
No no Maya is perfectly fine to use. You need this
Thank you this is the exact plug-in that i need
Quoting "Muhnay"
Was I close though?
Yes you hit it right on the head the plug-in allows you to save as an SMD model
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Re: Creating a Model And using it in Source SDK
Posted by sgtfly on Fri Feb 18th at 6:55pm 2011

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Posted by sgtfly on Fri Feb 18th at 6:55pm 2011
Just an interesting point, Valve is using Modo now but I know nothing about Modo.
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Re: Creating a Model And using it in Source SDK
Posted by omegaslayer on Fri Apr 1st at 8:52pm 2011

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Posted by omegaslayer on Fri Apr 1st at 8:52pm 2011
Not taking credit for this find someone else here on the pit pointed it out to me:
http://developer.valvesoftware.com/wiki/Propper
Read up, there are a lot of cool features. At the very least you can make the mdl file and decompile it and hand it over to an actual modeler to touch it up.
http://developer.valvesoftware.com/wiki/Propper
Read up, there are a lot of cool features. At the very least you can make the mdl file and decompile it and hand it over to an actual modeler to touch it up.
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Re: Creating a Model And using it in Source SDK
Posted by Orpheus on Fri Apr 1st at 9:01pm 2011

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Posted by Orpheus on Fri Apr 1st at 9:01pm 2011
I think we scared this guy off. He ain't been here since the beginning of Feb.
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Re: Creating a Model And using it in Source SDK
Posted by omegaslayer on Fri Apr 1st at 9:15pm 2011
Yeah thread necrofelia, but just in case someone else comes by this thread he can be directed to propper.

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Posted by omegaslayer on Fri Apr 1st at 9:15pm 2011
Quoting Orpheus
I think we scared this guy off. He ain't been here since the beginning of Feb.
Yeah thread necrofelia, but just in case someone else comes by this thread he can be directed to propper.
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Re: Creating a Model And using it in Source SDK
Posted by Orpheus on Fri Apr 1st at 9:20pm 2011

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Posted by Orpheus on Fri Apr 1st at 9:20pm 2011
Yeah, good call. I just wish these guys would hang around AFTER they get their cookies and milk.
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