hello,
I have an old prefab I made back before source to strip the weapons and armor from player and give them the armor and weapons I want them to have. I made it for a Scouts and Knives like map. But it does not work in Source, some of the things used show up as obsoletes... does anyone have a way I can do this now in source?
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Re: Strip & Equip
Posted by G4MER on Sat Apr 30th at 10:16pm 2011
Posted by G4MER on Sat Apr 30th at 10:16pm 2011
Okay, I got it to work. Will post my lil map so others can download it and see how to do it as well.
Now I need to figure out how to make an object that can be shot or knifed for more ammo.
Now I need to figure out how to make an object that can be shot or knifed for more ammo.
Re: Strip & Equip
Posted by Niborius on Mon May 2nd at 8:13am 2011
Good to hear you've got it to work.
I think that in the classic Half-Life, you could make a func_breakable, and you were able to choose which item would be left on the ground when you break the func_breakable.
Posted by Niborius on Mon May 2nd at 8:13am 2011
Quoting Muhnay
Okay, I got it to work. Will post my lil map so others can download it and see how to do it as well.
Now I need to figure out how to make an object that can be shot or knifed for more ammo.
Now I need to figure out how to make an object that can be shot or knifed for more ammo.
Good to hear you've got it to work.
I think that in the classic Half-Life, you could make a func_breakable, and you were able to choose which item would be left on the ground when you break the func_breakable.
Youtube Channel: https://www.youtube.com/c/Nibgames
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