Re: SDK Base 2007 Error.
Posted by Epifire on Tue May 17th at 4:18pm 2011
Hey all. I was directed here some time ago when no one at Interlopers or HalfLife2.net could help me.
So I found my way here and hoped somebody had an answer to my endless problems with the SDK Base 2007. So here it goes... I started on a mod by entering the name and version type in the SDK Mod Generator window. Once I opened Hammer under my newly created mod I came to a major problem.
To better describe it most the interface was screwed up, like no grid, and bounding boxes being black, and so on. I don't know why Hammer is like this but its when ever I try to mod in a mod package of my own (2007 being the only one available for SinglePlayer).

I messed with the configuration settings to no avail. It just stays screwed up and I cannot fix it. So whats causing this? And how can I fix it?

Epifire
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Re: SDK Base 2007 Error.
Posted by Niborius on Tue May 17th at 4:24pm 2011
I am having the exact same issue. Already for like 6 months I believe. The issue was solved for some people some time ago but it still occurs to me. I have tried a lot as well but nothing has seemed to work.
Hope someone comes with a solution here.

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Re: SDK Base 2007 Error.
Posted by sgtfly on Tue May 17th at 9:05pm 2011
Have you made any maps yet or just created the mod folder?
Try doing it manually:
1.Create a folder under steamappsSourceMods (A mod can actually reside anywhere, but placing it here allows Steam to detect and launch it.)
2.Create a gameinfo.txt in the folder. You now have a mod!
3.Open the SDK launcher and switch to the relevant engine branch.
4.Choose "Edit Game Configurations" and click "Add". Enter your mod's name and folder.
To get the source code (or indeed any other files of Valve's that you want to modify) you will need to use GCFScape and access sourcesdk.gcfsrc_mod. Remember to change the custom build steps to point to your mod's folder.
Don't know if it will work, but worth a try if you haven't yet.

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