how to make prop_physics unbreakable.
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Re: how to make prop_physics unbreakable.
Posted by Zein on Sat Jul 7th at 3:27am 2012


Is it possible to make a prop_physics entity unbreakable.

For example:
Entity - prop_physics
Model - "models/props_c17/furnituredresser001a.mdl"
in Source Engine MP, CSS

this entity/prop breaks after shot many times, is it possible to make it unbreakable?




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Re: how to make prop_physics unbreakable.
Posted by haymaker on Sat Jul 7th at 8:14pm 2012


Assisted Answer
There's a few ways

you've noticed the flags on the last tab, check them. But i've run into strange issues with using those... iirc you used to be able to set min damage to -1; don't know if this is valid or not. There was one instance where I had to set the min damage to something ridiculously high, like 128 000, that was the only thing that prevented it from gibbing out. GL




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Re: how to make prop_physics unbreakable.
Posted by Zein on Thu Jul 19th at 3:19am 2012


Hey thanks, I will try both damage modifiers.

Do you know of any way to add a parameter with the smart edit off?

EDIT:
I tried both the -1 min damage modifier and the very high min damage modifier.

The very high min damage modifier works but when you shoot it, it does not move, I would like it to move, are there any other suggestions?

Am I crazy smiley or was there a flag for 'unbreakable' once.





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