How can I make my skybox textures reflect in water in a 3D skybox. I have a cubemap and its pointing to the water surface. I Also took out the water lod control, but that didn't help.
Any help would be great.
Thanks!
1
Re: Reflecting skybox textures in water
Posted by Zein on Sat Jul 27th at 9:42pm 2013

Zein
member
167 posts
142 snarkmarks
Registered: Sep 1st 2006
Location: United States
Occupation: Computer fixing
Posted by Zein on Sat Jul 27th at 9:42pm 2013
Zein
member
167 posts
142 snarkmarks
Registered: Sep 1st 2006
Location: United States
Occupation: Computer fixing
Re: Reflecting skybox textures in water
Posted by fishy on Sun Jul 28th at 12:36am 2013
Posted by fishy on Sun Jul 28th at 12:36am 2013
someone else had that problem, and it was something to do with the water texture that was used. some waters will reflect the skybox sky, some don't. i've no idea which do or don't, though.
Re: Reflecting skybox textures in water
Posted by Zein on Sun Jul 28th at 2:47am 2013

Zein
member
167 posts
142 snarkmarks
Registered: Sep 1st 2006
Location: United States
Occupation: Computer fixing
Posted by Zein on Sun Jul 28th at 2:47am 2013
That is what I thought, thanks! I will test that theory out and report back.
Zein
member
167 posts
142 snarkmarks
Registered: Sep 1st 2006
Location: United States
Occupation: Computer fixing
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0137 seconds.

Snarkpit v6.1.0 created this page in 0.0137 seconds.


