Sky problems
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Quote
Re: Sky problems
Posted by Asuka on Mon Nov 8th at 7:10pm 2004


Im having trouble with a few small problems.

I cant figure out how to make a normal skybox. I also need a list of all the source sky names.

Another problem is i cant seem to remember how to make all players spawn with

usp
ak
m4
glock
Full armore
knife
deagle
awp

thx for all the help.




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Re: Sky problems
Posted by Crono on Mon Nov 8th at 7:16pm 2004


Aren't the skyboxes locked until HL2 is released? Or at least some people were saying that. [addsig]



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Re: Sky problems
Posted by Asuka on Mon Nov 8th at 7:46pm 2004


Well i got 1 to work. sky_dust :/

But i would like to find all the others. I also need the new cmds for the weapons to finish my map. (tryed the 1.6 cmds)

EDIT: Ok here is how you get the skybox list.

"in the materials browser, type in "skybox" in the filter, then just choose the one you like, taking off the up/dn/ft/bk/lf/rt bit

i.e.
cx
de_cobble
de_piranesi
hav
italy
jungle
office
sky_dust

the wasteland one doesnt work"

thx to pmab from the hl2.net forums.


Anyway i see need the weapon cmds. Does anyone have a list of the source cmds? [addsig]




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Re: Sky problems
Posted by ReNo on Thu Nov 11th at 1:25pm 2004


Is it possible to spawn with all those weapons in CS? Normally you are restricted to a single primary weapon and a single secondary weapon, and I've never seen it any other way.
[addsig]




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Re: Sky problems
Posted by $loth on Thu Nov 11th at 1:54pm 2004


There is a mod for cs called superheros or something where you spawn with about 3 or 4 primary weapons, it's really annoying. [addsig]



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Re: Sky problems
Posted by ReNo on Thu Nov 11th at 6:03pm 2004


I marked your own reply as correct because the topic is about sky problems and that has been fixed. Since at the snarkpit we have a forum system that puts answered problems into a database, we keep it to a single question per thread. If you still haven't fixed the other problem, feel free to ask it again in a new thread.
[addsig]





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