Door Jamming?
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Re: Door Jamming?
Posted by IWAssassin on Wed Nov 10th at 6:06pm 2004


Okay long story real short. I'm making a multiple-part door. It works fine when "Touch Opens" is used. However use trigger_multiple, or opening it with another linked door seems to cause the thing to "jam" at a certain point in opening [opening vertically it jammed at about 70% open, opening horizontally it seemed to jam at 99%]

Once jammed it "bounces" as if cycling between opening and closing rapidly. Using the trigger_multiple close bit only works about half the time when its caught in this jam loop. On rare occasion, running through the trigger_multiple flags [onStartTouch and onEndTouch] will get the door to open the rest of the way, at which point it jams after closing 30%

I personally Have no idea on this. Several other doors using trigger_multiple to activate work fine. Including the bottom half of this multi-part door [which actually has more parts]? Any ideas?




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Re: Door Jamming?
Posted by Zevensoft on Wed Nov 10th at 8:16pm 2004


Perhaps the trigger_multiple is getting reset too early?




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Re: Door Jamming?
Posted by ReNo on Wed Nov 10th at 9:58pm 2004


That sounds like the most likely problem to me. If the trigger_multiple is resetting too quick, then you will re-trigger the door before it had finished its movement and this could cause it to go a bit mad.
[addsig]




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Re: Door Jamming?
Posted by IWAssassin on Thu Nov 11th at 1:57am 2004


Well fortunately it wasn't THAT simple, or Id look like an idiot.

On the down side it was something just as stupid. It was set to trigger on "everything" instead of "clients". The door itself was triggering the danged thing to close because my brush didnt reach the ceiling.

Door leaves trigger_multiple brush. Close fires. Door Enters trigger_multiple brush. Open fires. Door leaves trigger_multiple brush.... (:

On the plus side I know how to make a door on crack now (:





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