map loading
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Re: map loading
Posted by $loth on Thu Nov 11th at 7:42pm 2004


Where do I put the bsp's generated from a compile upon completion? The bsp is sent to a folder in the sourcesdk folder under cstrike_sample_contentmaps but no other maps are there and it is not being show in the create server in source? So I'm guessing it's suppose to be somewhere else.

Help appreciated

[addsig]



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Re: map loading
Posted by Tracer Bullet on Thu Nov 11th at 7:46pm 2004


Umm...you put it exactly where you would put any other HL map...

SteamSteamAppsusernamecounter-strike sourcecstrikemaps

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Re: map loading
Posted by $loth on Thu Nov 11th at 7:59pm 2004


Oh, I didn't see any other bsp's in there so I assumed that it wasn't the right place, my bad :/ [addsig]



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Re: map loading
Posted by ReNo on Thu Nov 11th at 8:20pm 2004


I think they are / were planning on letting you put the BSPs in the sdk folder you mentioned and then run them as there is also an HL2.exe in there. Problem is, it doesn't work as of yet, so for the time being at any rate you have to do as TB said.
[addsig]




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Re: map loading
Posted by RabidMonkey777 on Thu Nov 11th at 11:17pm 2004


Can't you just set your game dir/mod dir to "counter-strike sourcecstrike"? If you move the gameinfo.txt over, it should work fine.




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