Correct distance from the ground for players and hostages
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Re: Correct distance from the ground for players and hostages
Posted by glenc on Tue Nov 16th at 3:21am 2004


Does anyone know the correct distance from the ground to place player spawn points and hostage entities?





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Re: Correct distance from the ground for players and hostages
Posted by ReNo on Tue Nov 16th at 3:27am 2004


I normally just click on the ground in the 3D view when I have the info_player_terrorist or whatever, works fine for me.
[addsig]




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Re: Correct distance from the ground for players and hostages
Posted by RabidMonkey777 on Tue Nov 16th at 3:47am 2004


It sometimes helps to place player starts a few units above the ground, as well, to ensure that players won't get stuck in the ground upon spawning in.

You might want to do the same with the hostages, to avoid the same problem.




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Re: Correct distance from the ground for players and hostages
Posted by omegaslayer on Tue Nov 16th at 5:10am 2004


Dont want the credit for a right answer anymore reno? Clicking in the 3d view is always a safe bet for any point entity.....like reno said... [addsig]



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Re: Correct distance from the ground for players and hostages
Posted by glenc on Tue Nov 16th at 6:38am 2004


I'm not sure I follow. What do you mean click on the ground? [addsig]



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Re: Correct distance from the ground for players and hostages
Posted by Nanodeath on Tue Nov 16th at 6:52am 2004


While flying around in the 3d mode (click the 3d view and hit Z -- you can fly around with W, A, S, D). Now, while flying around if you're in entity mode you can click on any surface and create an entity there.



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Re: Correct distance from the ground for players and hostages
Posted by omegaslayer on Tue Nov 16th at 6:53am 2004


Select the entity tool (shift-e), then choose the spawn entity in the middle of the far left under objects (choose info_player_terrorist or info_player_counterterrorist), then in the 3d view click on the ground where you want that entity to be. [addsig]




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