Re: An experiment.
Posted by Spartan on Thu Nov 18th at 2:43am 2004
I'm being serious. If someone would do this for me I'd really appreciate it.

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Re: An experiment.
Posted by GrandMasterLee on Sat Nov 20th at 3:53am 2004
Dood, I gotta ask you to please get it from steam. the SDK will do what you need and it's only 100MB.
Hammer only takes a few mins to get setup and if you're *serious* about
modding, you should know how to use the tools given. There is *massive*
documentation given with the SDK.
If you need help making the map you're talking about, then how about you get started and then get some specific questions.
No disrespect intended, just this one is a huge thing that should be easy to do, even on a not so fast connection.
--The GrandMaster
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Re: An experiment.
Posted by Nanodeath on Sat Nov 20th at 4:12am 2004
He already stated that he doesn't own HL2 (yet). You can't download the SDK without owning HL2 I believe...
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Re: An experiment.
Posted by ReNo on Sat Nov 20th at 4:13am 2004
He hasn't got HL2, so he can't download the SDK.
[addsig]

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Re: An experiment.
Posted by Spartan on Sat Nov 20th at 5:16am 2004
I am running on a 1ghz with 256 of ram. I don't plan on getting HL2 till I get a new comp which hopefully won't be too far away. I am asking this because I am coming up with some designs for some levels for what I'd like to make into a future mod and I'd like to know Hammer 4.0's limits now so I can come up with better designs.

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Re: An experiment.
Posted by Gorbachev on Sat Nov 20th at 9:35am 2004
I guess I have specs within those bounds. The compile time has been pretty good so far, on converted maps it takes a fair bit less time to compile. Hammer is still a little slow sometimes, but it gets bogged down by itself and not your computer's physical/logical capabilities.
[addsig]

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Re: An experiment.
Posted by Spartan on Sat Nov 20th at 5:01pm 2004
I'd need to buy a new video card though and even if I had the settings super low I'd still get lag especially for the maps I want to make. I rather just wait for a new comp than spend the money on a new video card and still get lag with crappy graphics and having hammer chug when trying to make a huge map.

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Re: An experiment.
Posted by Spartan on Sat Nov 20th at 11:20pm 2004
HL1 doesn't lag at all for me.

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Re: An experiment.
Posted by Gorbachev on Sun Nov 21st at 9:19am 2004
The Source engine is a hell of a lot more efficient than the old engine HL used. I've been porting my dod maps over, on the old engine they got roughly 80fps, in the new 290fps flat.
[addsig]

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