There are several entities for this, but I cannot find the rights one,
let alone get it to work. I want to create a fire that is already on at
the start.
Can somebody help me out?
1
Re: How do you create fire?
Posted by Captain P on Tue Nov 30th at 9:06pm 2004

Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands
Occupation: Game-programmer
Posted by Captain P on Tue Nov 30th at 9:06pm 2004
Wasn't it env_fire?
You should take a look at the properties of the entities too, as that's where you can define if the fire has to start on, or if it has to burn for eternity or just a small time, and so on.
EDIT: Just checked to be sure, and indeed it's env_fire. Make sure you've set Start Disabled to 'No', and in the Flags tab, make sure the 'Start On' flag is ticked.
Leuk om weer een Nederlander te zien hier trouwens...
[addsig]
You should take a look at the properties of the entities too, as that's where you can define if the fire has to start on, or if it has to burn for eternity or just a small time, and so on.
EDIT: Just checked to be sure, and indeed it's env_fire. Make sure you've set Start Disabled to 'No', and in the Flags tab, make sure the 'Start On' flag is ticked.
Leuk om weer een Nederlander te zien hier trouwens...
[addsig]
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Re: How do you create fire?
Posted by Jinx on Wed Dec 1st at 2:23am 2004
Posted by Jinx on Wed Dec 1st at 2:23am 2004
ran across a tutorial on this a few minutes ago actually
http://www.interlopers.net/content.php?article.74
Re: How do you create fire?
Posted by Shunt on Wed Dec 1st at 6:54am 2004
Posted by Shunt on Wed Dec 1st at 6:54am 2004
Yeah that tut really helped me! thanx a lot 
1
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