Hey, if you have played killbox for HL1 DM, you know how fun it is. I just made an identical killbox for HL2 DM with some added source engine jazz. The gameplay so far is exactly the same and is a complete replica. One thing is stumping me. The damn elevators!!! I just need simple elevators to when you stand on them they go up to a point, wait, and go back down to the starting point. I have tried everything and nothing is working. Could someone tell me how or point me in a direction?
Here is what I have done:
Made 2 path_corner entities. One at possition #1 and one at possition #2.
Made the object for my elevator and attached func_tracktrain to it
In the func_tracktrain I selected possition #2 as first stop target (I have tried changing that to 1 but it didnt work)
Thats it. Please help!
P.S. Anyone had any luck creating spawn points for HL2 DM?


If there is ever a time when that smiley is appropriate, this is it.

