Ok I have tryed everything and searched for days. Still have this water problem.
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Asuka on Fri Dec 3rd at 12:38pm 2004


Ok im making my map and a few problems came up. 1st the water had the pick shader look (fixed that) Then it was super bright (fixed that) Now the water is invisible from the top but normal if you go inside it. I have tryed so many things i just cant figure it out. Screenshots here:

http://img90.exs.cx/img90/7379/73-2.jpg
http://img90.exs.cx/img90/1020/4c-2.jpg

Does anyone know what might cause this?
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Arzie on Fri Dec 3rd at 12:45pm 2004


check you got skybox (a box over the play are and hollow it, seems water sometimes start to work when you do it), also compile with lights. Check you got a cubemap near water. Try with those first [addsig]



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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Leperous on Fri Dec 3rd at 1:40pm 2004


Look at the SDK water tutorial map (supplied with the SDK), you need to use some env_cubemaps and water LOD controls to get water working proper...



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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Asuka on Fri Dec 3rd at 2:04pm 2004


I have look at everything. I have tryed all that. Oh man this is getting frustrating. Whatever ill trying rebuilding it or something. Ill post when i find what the problem is. If i find out that is.
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Junkyard God on Fri Dec 3rd at 3:21pm 2004


maybe try re-installing hammer, it might have corrupted files or something, steam does all kinds of weird stuff with you files
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by LaChupakabra on Sun Dec 5th at 4:37am 2004


dunno wat it is, but my water does the same thing
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Vassago5kft on Sun Dec 5th at 5:45am 2004


I had this problem for awhile as well. I resolved it by deleting the sourcesdk folder, and deleting the sourcesdk.gcf file, and redownloading the entire thing again. After that, everything works peachy
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Asuka on Sun Dec 5th at 5:48am 2004


Going to try that.
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Re: Ok I have tryed everything and searched for days. Still have this water problem.
Posted by Leperous on Sun Dec 5th at 11:57am 2004


Ok, here's an idea (which you should try instead of reinstalling the SDK!). If you're using env_cubemaps in your level they can make it look strange if you don't use them fully.

Place an env_cubemap above your water's surface, as well as a water_lod_control somewhere, and obviously make sure all sides to your water brush except the surface is the nodraw texture. Compile, and run it in-game with the console. When the map has been loaded, type the command buildcubemaps to, er, build your cubemaps. This should make it look lovely; if it doesn't, use a different water texture and try again! (the blue canal water one looks great and doesn't need this above process)






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