ladder
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Re: ladder
Posted by Drominix on Fri Dec 3rd at 10:43pm 2004


Hello all. Just working on a map. It has alot of ladders and ironically they act like ladders: when you walk up to them you climb up. Fansy that. The problem is that I cant get off the ladders besides jumping off. I noticed there was an entity called func_ladderendpoint. But I cant get the freakin thing to work. Any suggestions? I just want to be able to sidestep off the ladder at the top or something.



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Re: ladder
Posted by Nanodeath on Fri Dec 3rd at 10:55pm 2004


Not to point you to other forums or anything, hehe, but the official ones DO have a much greater collection of topics...see if this helps at all:

http://www.chatbear.com/board.plm?a=viewthread&b=4986&t=885,1101165329,1414&s=0&id=731996#1

Still, the way I see it what you're trying should work fine, assuming you just have the ladder tied to a func_ladder (though I'm not 100% that even that is necessary).





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Re: ladder
Posted by Neural Scan on Fri Dec 3rd at 10:58pm 2004


There are several tutorials (including one on ladders) in the SDK reference documents Very helpful stuff in there. There's also a LOT of example maps for different features.





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Re: ladder
Posted by Tracer Bullet on Fri Dec 3rd at 11:14pm 2004


As far as I know, the only way to get off a ladder is to jump. That at least was my experience playing though the game. [addsig]



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Re: ladder
Posted by Drominix on Fri Dec 3rd at 11:35pm 2004


Thanks. I figured it out. You have to add ladder dismount points and attach them to the ladder entity.




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