The Physics Doors are killing me. Every time I compile a map with them they just fall to the floor when touched. I have tried the tutorial from
http://www.interlopers.net/content.php?article.68
I can't get it to work. I have a door frame that I changed into a entity_brush, a door that is a func_physbox entity. I connect the door and the door frame with a phys_hinge entity. I put the phys_hinge entity between the door frame and the door ( I also set up the entity 1 and entity 2 targets with door_frame and door. I then compile the map and then soon as I touch the door it falls straight to the floor. Any Ideas on how to make the Physics Doors to work? I am stumped and not for the first time.
Thanks for the Time,
Jp



