I need to make alot of windows, and I am wondering what is the least system taxing way to do it?
I am doing the windows like these : http://img7.exs.cx/my.php?loc=img7&image=l4xp1010015.jpg
And this is what I did with world brushes : http://img68.exs.cx/my.php?loc=img68&image=m7qnewwestcampushmm3.jpg
Should they be modeled in XSI or made in to func_details or left as is? Also that glass texture is horrible, am I suppose to be doing anything special to it like the transparency stuff in HL1? Thank you for any help.



