done with Hammer 3.4 into Hammer 4 to go on with work for Half-Life 2?
So that?s the question...
[addsig]
1
Re: Can I open a Half-Life .rmf?
Posted by B_Thax on Tue Dec 7th at 2:51pm 2004

B_Thax
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Location: Espa?a
Occupation: Programmer
Posted by B_Thax on Tue Dec 7th at 2:51pm 2004
B_Thax
member
19 posts
22 snarkmarks
Registered: Sep 9th 2003
Location: Espa?a

Occupation: Programmer
Re: Can I open a Half-Life .rmf?
Posted by Neural Scan on Tue Dec 7th at 3:01pm 2004

Neural Scan
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Location: England.
Occupation: Student
Posted by Neural Scan on Tue Dec 7th at 3:01pm 2004
You have to 'export to .map' in Hammer 3.4 then you can open it in Hammer 4, although you will lose all your textures (unless you import them in or something) and your entities will be wrong.
Neural Scan
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Registered: Jun 28th 2003
Location: England.

Occupation: Student
Re: Can I open a Half-Life .rmf?
Posted by B_Thax on Tue Dec 7th at 3:27pm 2004

B_Thax
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Registered: Sep 9th 2003
Location: Espa?a
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Posted by B_Thax on Tue Dec 7th at 3:27pm 2004
I don't used much textures at all... I was only un building process not in texturing the map!!! But thx for all!!!
[addsig]
B_Thax
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Registered: Sep 9th 2003
Location: Espa?a

Occupation: Programmer
Re: Can I open a Half-Life .rmf?
Posted by Sparky911 on Tue Dec 7th at 6:56pm 2004
Posted by Sparky911 on Tue Dec 7th at 6:56pm 2004
You can open .rmf files in Hammer 4.0 without converting to .map first. I done it. Either way though you do still lose your textures.
Sparky911
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Location: Canada
Occupation: Auto mechanic
member
89 posts
59 snarkmarks
Registered: Nov 7th 2004
Location: Canada
Occupation: Auto mechanic
1
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