hostages not following
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Re: hostages not following
Posted by TheBelfig on Wed Dec 8th at 1:18am 2004


I am working on a cs map for CS: Source. I can't seem to get the hostages to follow me. When I use them, they respond, I get money, but they don't follow. I have placed info_nodes in my map, but they still don't follow. Any ideas? Thanks.





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Re: hostages not following
Posted by Pimpf on Wed Dec 8th at 11:11am 2004


You must set "info_node" entities as waypoints for the NPCs. Set them to the ground and attend to put them in range of sight in each area of the map.

after compiling and loading the map you have to execute "nav_generate" in the console of cs:s. after that you?ll find the mapname.nav in your mapdir.

IJOA IJOA IJOA DER MOB IST WIEDER DA!





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Re: hostages not following
Posted by Cyantist on Wed Dec 8th at 7:09pm 2004


Really? You need info_node ents for hostages?? I didn't think that was necessary.. I thought they simply followed the player. But I haven't tried..

So would you have to place info_node entities along every path the player might take the hostages?




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Re: hostages not following
Posted by xtremepenguin on Wed Dec 8th at 7:19pm 2004


how manydo you need to place?. im having trouble with this. they just stop at a certain point and dont want to move further




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Re: hostages not following
Posted by Gwil on Wed Dec 8th at 9:02pm 2004


Is there possibly an entity (brush based) which you need for the hostage rescue zone as well. I figure they might not walk if there's nowhere to go?
[addsig]




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Re: hostages not following
Posted by Pimpf on Wed Dec 8th at 10:41pm 2004


yes there must be a rescuezone bound entity brush

ok you guys look here for further information.

http://www.valve-erc.com/srcsdk/Levels/counter-strike_source_maps.html

IJOA IJOA IJOA DER MOB IST WIEDER DA!






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