Quick question.
Maybe the answer is not so quick, but i think it should be. ![]()
How do you let a NPC, eg NPC_Alyx use a sentence, and I mean like the sentences from the in-game speech?
I checked the sentences.txt but its not even in there, the sounds are listed per-level in seperate sound files (like level_sounds_eli_lab.txt), with no sentence reference as was usual in Half-Life 1.
Sentences.txt seems more dedicated to the Common speech for allies/enemies then storyline speech.
I checked all the GCFs for references, and found that there are references to the speech sounds, but nothing I got to work for me.
Really, maybe its just that it works differently in HL2 because of the posing/lipsyncing, but in that case I'll rephrase to this.
How can I make a NPC speak a WAV/RAW with lipsyncing? (even my custom ones)
I have tried to find it like allmost everywhere, maybe Im wrong, but does anyone know?
Any help would be very much appriciated.
P.S Im not quite a noob
, just stumped cause I tried about everything to make it work ![]()


