ive been messing with sprites for glowing lights, but cant find one to fit a fluorescent bulb. how do i do it?
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Re: florescent light glow
Posted by ishbog on Thu Dec 23rd at 11:17pm 2004

ishbog
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Posted by ishbog on Thu Dec 23rd at 11:17pm 2004
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Re: florescent light glow
Posted by Tracer Bullet on Fri Dec 24th at 12:22am 2004

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Posted by Tracer Bullet on Fri Dec 24th at 12:22am 2004
I like your sig![]()
Um, in HL1 what I always did was to use a series of closely spaced small-scale sprites. It tended to work pretty well.
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Re: florescent light glow
Posted by Sparky911 on Fri Dec 24th at 12:28am 2004
Posted by Sparky911 on Fri Dec 24th at 12:28am 2004
I would try using a texture from the lights.rad file. If thats not enough maybe a light_spot or light dynamic would work?
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Re: florescent light glow
Posted by ishbog on Tue Jan 4th at 4:40am 2005

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Posted by ishbog on Tue Jan 4th at 4:40am 2005
nono, im talking the glow effects. i want my light to look like its on, but not just in one single spot, like the length. i need a glow that is long!
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Re: florescent light glow
Posted by Nickelplate on Tue Jan 4th at 6:51am 2005

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Posted by Nickelplate on Tue Jan 4th at 6:51am 2005
make a tube-shaped brush that looks good as a flourescent bulb. then turn it into a func_wall. then set it to glow with whatever brightness suits you. Also, I believe that you can trigger this like a real light bulb. and it will glow and then turn off. It won't put out that much light so you'll need to make a light ent really close to the bulb so light shines off of it and looks real. PM me if you want a prefab so u can see how to do it.
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Re: florescent light glow
Posted by DrGlass on Tue Jan 4th at 10:21am 2005

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Posted by DrGlass on Tue Jan 4th at 10:21am 2005
I think your looking for a Glow sprite that isn't the normal point omni glow.
just make a env_sprite and under sprite path, hit browes and just check out the diffrent sprite files, you'll find it there. I'll take a look and find a name if I can.
just make a env_sprite and under sprite path, hit browes and just check out the diffrent sprite files, you'll find it there. I'll take a look and find a name if I can.
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Re: florescent light glow
Posted by ben_j_davis on Tue Jan 4th at 11:33am 2005
Posted by ben_j_davis on Tue Jan 4th at 11:33am 2005
Yeah, i really want ceiling lights like in Office, don't suppose anyone can post an example? (i.e. screenshot in Hammer.)
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Re: florescent light glow
Posted by SmeTskE on Tue Jan 4th at 11:46am 2005
Posted by SmeTskE on Tue Jan 4th at 11:46am 2005
Those are simply models... Wich look like they are turned on. They give
a white glow all the time. But they don't emit any light. A spotlight
might help there.
You can find the model in models/props/cs_office/Light_ceiling.mdl.
I hope this is what you're looking for.
GrTz
SmeTskE
You can find the model in models/props/cs_office/Light_ceiling.mdl.
I hope this is what you're looking for.
GrTz
SmeTskE
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