editing textures
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Re: editing textures
Posted by overhang on Thu Dec 30th at 5:37am 2004


Hi! This is my first post. I think this is a great site, very informative.

Ok, I cant seem to find a direct answer for this. How would I go about editing CS:s, HL2, etc. texture files. I know you don't open wad files, thats only for converting HL1 maps. My goal, is to change the color of a CS:s carpet texture. I have photoshop 7. Oh, and I already understand how to create new textures using the vtex utility and photoshop. I just want to modify exsisting game textures. Any help or links for this would be appreciated. Thx!








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Re: editing textures
Posted by RabidMonkey777 on Thu Dec 30th at 5:52am 2004


You'll need GCFScape, first:

Get it here.

Make sure to exit steam.

Open GCFScape, open counter-strike source shared.gcf, find your texture (cstrike/materials/carpet, for your carpet tex, most likely), then find texname.vtf and texname.vmt. Drag and drop your VTF over the vtf2tga exe, and it should output a TGA file which you can edit, and run through vTEX again to create a new VTF. Rename your file, put it in the cstrike/materials dir (In steamappsusernamecounter-strike source) and you should be good to go.




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Re: editing textures
Posted by overhang on Thu Dec 30th at 6:45am 2004


Thanks for the quick response. I followed what you told posted. However I am having issues finding my newly converted .tga file. Do I have to specify additional parameters in the target? Do you know off-hand where vtf2tga.exe defaults its output? Perhaps I put gcfscape in the wrong directory?

Thanks in advance!





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Re: editing textures
Posted by overhang on Thu Dec 30th at 7:28am 2004


Nevermind Rabidmonkey I got it working! In case you were wondering how I fixed it, I used this http://www.pcgamemods.com/9386/

Thx again u guys rock!





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