I have several rooms in a deathmatch map I am making where I have placed all sorts of office like stuff (desks, cabinets, monitors. computers etc.) using the prop_physics entity, but they appear in a greyish color when i run the map, somewhere the greenish cabinets are shaded from green to grey.
This is annoying when I compare to the dm_lockdown map where all items have their brightest colors. I have copied several desks and cabinet entities from there to se if that hepled, but to no avail...
Any ideas?
The Schwartz



