weapon fix
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Re: weapon fix
Posted by Stranger on Sun Jan 2nd at 1:13pm 2005


ok I'll explain my problem:

I'm trying to make a gun locker that raises from the ground now the problem is if I just spawn the weapons on the right place in the locker en then make it come up then the weapons either lay there like a pile of junk or they don't come out at all (probably fell through the flour :-s)

can anyone give me a solution here?

there is no parent parameter on weapon pickups and i've tried phys_constraint but can't get it to work.

I'm using func tracktrain foor the platform




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Re: weapon fix
Posted by Zeon on Sun Jan 2nd at 4:16pm 2005


If it raises from the ground, how about spawning the weapons as soon as the locker is in place? So if the locker takes 3 seconds to raise, unlock the door (I'm assuming it has one) at 3.5 seconds, and spawn the weapons at 3.1 seconds.



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Re: weapon fix
Posted by Stranger on Sun Jan 2nd at 6:18pm 2005


yeah well that's the problem it does'nt have a door.
it's actualy more of a gun rack srr.





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