ok I'll explain my problem:
I'm trying to make a gun locker that raises from the ground now the
problem is if I just spawn the weapons on the right place in the locker
en then make it come up then the weapons either lay there like a pile
of junk or they don't come out at all (probably fell through the flour
:-s)
can anyone give me a solution here?
there is no parent parameter on weapon pickups and i've tried phys_constraint but can't get it to work.
I'm using func tracktrain foor the platform
1
Re: weapon fix
Posted by Zeon on Sun Jan 2nd at 4:16pm 2005
Posted by Zeon on Sun Jan 2nd at 4:16pm 2005
If it raises from the ground, how about spawning the weapons as soon as the locker is in place? So if the locker takes 3 seconds to raise, unlock the door (I'm assuming it has one) at 3.5 seconds, and spawn the weapons at 3.1 seconds.
Re: weapon fix
Posted by Stranger on Sun Jan 2nd at 6:18pm 2005
Posted by Stranger on Sun Jan 2nd at 6:18pm 2005
yeah well that's the problem it does'nt have a door.
it's actualy more of a gun rack srr.
it's actualy more of a gun rack srr.
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.1269 seconds.

Snarkpit v6.1.0 created this page in 0.1269 seconds.


