waterfall and river
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Re: waterfall and river
Posted by Quaver on Mon Jan 3rd at 2:57am 2005


I got an idea for a map but i need help on the best way to make a river and waterfall.

I was thinking of doing it by creating my own water material that flows (is it possible or is there a func_converor still) and for the actual waterfall i was thinking of making my own material again but maybe a little lighter and dense then adding steam at the bottom using env_steam but this will still no give the best waterfall effect as with a waterfall you get all the sprays of water coming out of it.

Is there an easier way of building a waterfall or am i going along the right tracks?

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Re: waterfall and river
Posted by omegaslayer on Mon Jan 3rd at 3:26am 2005


You are on the correct track (your own custom texture). Unless you want to set up a set of massive trains and doors to simulate effect that the water is falling. But even with that I dont think that the water texture works correctly with anything else other than func_water. Other than that I have no clue other than making your own material.

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Re: waterfall and river
Posted by Zeon on Mon Jan 3rd at 5:05am 2005


Here's a nice tutorial on waterfalls. Hope it helps.

http://www.interlopers.net/content.php?article.116





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Re: waterfall and river
Posted by slayera@sbcglobal.ne on Mon Jan 3rd at 12:24pm 2005


Wow, thx. Hope that tut helps. Just don't copy my map thought, lol.

http://forum.interlopers.net/viewtopic.php?t=986





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Re: waterfall and river
Posted by Quaver on Mon Jan 3rd at 2:02pm 2005


Thanks for the help, although that map in the second link is similar to the idea i was thinking of, but i know how to make it better.

thanks

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Re: waterfall and river
Posted by slayera@sbcglobal.ne on Mon Jan 3rd at 3:43pm 2005


Well, I know that map has it shortcomings, mostly cause I started with bsp brushes and oldschool mapping methods before I learned about displacement mapping. I messed up by not starting over, but had all ready put in mega time into this project.

Two things have to say to you- Good for you, I hope you can do better than my map and would like to see it when you get good WIP going. Second, plan. Plan out every bsp brush and your water layout, BEFORE you start displacment mapping. I find it very hard to rip out a displacement map that is worked in with other maps cause of a lack of forsight.





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Re: waterfall and river
Posted by Quaver on Mon Jan 3rd at 5:01pm 2005


i didnt mean it as i can map it better than you, I think your map is well good but i have a way to make mine different as my idea was similar to what you made.

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Re: waterfall and river
Posted by SVIN on Sun Jan 23rd at 4:30pm 2005


CAN SOMEONE SAY WHAT IT STOD ON THAT SITE???? interloopers is down or doesnt work just for me i neeeed to know how to make waterfall
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