I got an idea for a map but i need help on the best way to make a river and waterfall.
I was thinking of doing it by creating my own water material that flows (is it possible or is there a func_converor still) and for the actual waterfall i was thinking of making my own material again but maybe a little lighter and dense then adding steam at the bottom using env_steam but this will still no give the best waterfall effect as with a waterfall you get all the sprays of water coming out of it.
Is there an easier way of building a waterfall or am i going along the right tracks?
[addsig]


