I encountered this error after I added a few shrub models to my map as
prop_static. There was no problem during compilation, and the
models still appear in-game. But the bright-red error messages
look alarming.
Here is the error message verbatim:
SOLID_VPHYSICS static prop with no vphysics model!
Should I ignore this or should I be concerned?
[addsig]
1
Re: SOLID_VPHYSICS error
Posted by satchmo on Mon Jan 3rd at 10:14pm 2005

satchmo
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Posted by satchmo on Mon Jan 3rd at 10:14pm 2005
satchmo
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Re: SOLID_VPHYSICS error
Posted by Leperous on Mon Jan 3rd at 10:21pm 2005

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Posted by Leperous on Mon Jan 3rd at 10:21pm 2005
It basically means the model has no vphysics associated with it- basically information about the surface of the object and how it clips with other objects (e.g. the player). The solution is either to set the collisions property to not solid and place some clip brushes yourself, or select use bounding box (probably not a good idea)
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Re: SOLID_VPHYSICS error
Posted by Livett on Tue Jan 4th at 11:21am 2005
Posted by Livett on Tue Jan 4th at 11:21am 2005
I bet it was with the dam italy wineracks. If not then there are more props that get that problem.
Livett
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member
164 posts
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Registered: Dec 24th 2004
Location: England

Occupation: Student
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