Objectsfall...?
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Re: Objectsfall...?
Posted by 5LUG on Tue Jan 4th at 12:14am 2005


ok i set up prop_physics_multiplayer, and i used a gate, and set them up and when i start up a map they just fall streight to the floor, but oddly the sodamachine that is already on the floor just falls over... i got a few screen shots...


[addsig]




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Re: Objectsfall...?
Posted by Mouse on Tue Jan 4th at 12:37am 2005


In the properties of the model, go to the flags section and select "start asleep" if you want them to stay still until the player bumps into them or blows them up. If you want them to only move for the gravity gun, select "motion disabled" and "enable motion on gravity gun pickup".




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Re: Objectsfall...?
Posted by Nickelplate on Tue Jan 4th at 12:43am 2005


OR if you NEVER want them to move, you can make them a Prop_static. [addsig]



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Re: Objectsfall...?
Posted by Mouse on Tue Jan 4th at 12:45am 2005


BTW, if you could tell me which sky texture that is that has a big sad face in it, that'd be cool. I'm going to use that for my next map.




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Re: Objectsfall...?
Posted by 5LUG on Tue Jan 4th at 12:58am 2005


thank you both so much...the texture is "toolsskybox" and i have one more question,for the cameras, how do i make it so the tv is bigger, i just have it like at 15x15, and i want it to be alot bigger... looky

[addsig]




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Re: Objectsfall...?
Posted by Nickelplate on Tue Jan 4th at 2:12am 2005


use the "select face tool" and select one side and click the FIT button. that will make the tex as large as the box it is on. PLZ mark some correct answers. [addsig]



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Re: Objectsfall...?
Posted by 5LUG on Wed Jan 5th at 1:21am 2005


sorry i am relitivly new to hammer, whare do i find the selct face tool???
[addsig]




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Re: Objectsfall...?
Posted by IrishGuinea on Wed Jan 5th at 2:11am 2005


find it here.

http://www.valve-erc.com/srcsdk/Hammer/html/Toolbars.html

bookmark this

http://www.valve-erc.com/srcsdk/

theres alot of useful info there and its often overlooked





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Re: Objectsfall...?
Posted by satchmo on Wed Jan 5th at 2:16am 2005


It's a very useful thing to memorize all the keyboard shortcuts in the beginning. It really speeds up mapping.

Some of the most useful ones:

Shift-S: select

Shift-A: texture application

Shift-E: entity

Shift-B: brush

Shift-X: clip tool

Shift-V: vertex tool

If that's all you can remember, that'll still save you loads of time in the long run. There are plenty more. Also, I found the preset zoom settings (chosen by pressing the number keys on top of the keyboard) and Ctrl-E (center select object in all 2D views) extremely useful.

[addsig]




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Re: Objectsfall...?
Posted by 5LUG on Wed Jan 5th at 2:20am 2005


ok, but i still cant find the selct facetool, what is it? i lookd on that site and i cant find it...
[addsig]




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Re: Objectsfall...?
Posted by Orpheus on Wed Jan 5th at 2:41am 2005


what is this, lets see just how many questions we can cram into one thread before an admin arrives?

most of this is searchable, PLEASE use it as it was intended.

[addsig]




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Re: Objectsfall...?
Posted by Leperous on Wed Jan 5th at 11:44am 2005


5LUG, there is a menu in Hammer called "help" (at the top of the screen, if you need, er, help). I suggest you use it before asking any more questions here.




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