env_beam
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Re: env_beam
Posted by Nickelplate on Tue Jan 4th at 5:48pm 2005


I have set up my env_beam to go between 2 info_null's. I set it JUST like i would in HL1. I wanted it to be always on with 100 noise and 3 thinckness. It's just not showing up!! anything i am missing?

[addsig]




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Re: env_beam
Posted by Rof on Tue Jan 4th at 5:51pm 2005


Info_nulls get deleted as the map loads. (They're for orienting things during the compile process, like light_spots.) You probably want info_target.




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Re: env_beam
Posted by Nickelplate on Tue Jan 4th at 6:02pm 2005


seems right, I'll try it tonight. [addsig]



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Re: env_beam
Posted by Zeon on Tue Jan 4th at 8:19pm 2005


http://www.interlopers.net/content.php?article.89






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