move
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Re: move
Posted by CHillDice on Wed Jan 5th at 1:11am 2005


I was just wondering now one can make it so Gordon cant move and just then his head.

I want to make an opening scene like opposing forces with you strapped into an airplane seat!!! Any ideas on how I could??

[addsig]




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Re: move
Posted by Tracer Bullet on Wed Jan 5th at 5:03am 2005


Spawn inside of an invisible brush? [addsig]



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Re: move
Posted by Leperous on Wed Jan 5th at 11:35am 2005


You mean like when you're strapped into the pods near the end of the game? That's actually a vehicle, though you'll have to do your own research on how you start a map with the player in it



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Re: move
Posted by Mephs on Wed Jan 5th at 1:22pm 2005


I don't know if the same principle would work in hl2 but in hl1 if you tie a train with a clip brush you can move the brush over/around the player. This stops the player moving while it passes through or stays around him but doesn't physically shove him around. [addsig]




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