reverse direction problem
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Re: reverse direction problem
Posted by kdhunt2000 on Thu Jan 6th at 2:30am 2005


ok. I made a huge roller (cylindar with a fun rotating, it raminded in one place). then I duplicated it and reversed its direction so they became a sort of crusher. I set the blocking damage high. The first one (if you fall on it) you ride along it until ur pushed to the middle where u are crushed to death. But whenever you're just on top of the cloned one, however, you die immediatly. I want to be able to ride it. I tried turning down the blocking damage but then you just cause it to stop. Also with a func_roating_door, I reversed its direction and it kills you (it opens downwards) when it opens, not when it closes. Its supposed to let you fall, then (if anyone is blocking it while its closing) kills you while its closing. Plz help I dont know what to do.
PS. I'm mapping for cs:s





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Re: reverse direction problem
Posted by kdhunt2000 on Thu Jan 6th at 2:58am 2005


plz help me, I'm uploading my map to a server later tonight!



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Re: reverse direction problem
Posted by kdhunt2000 on Thu Jan 6th at 2:45pm 2005


come on, some one help me!





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Re: reverse direction problem
Posted by Nickelplate on Thu Jan 6th at 3:21pm 2005


okay dude, make a funnel out of clip brushes that covers up the top of the rollers. Then when a player falls into the trap they are funneled directly to the middle where you want them to be crushed.just make it steep enough that they can't walk out of it. [addsig]



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Re: reverse direction problem
Posted by kdhunt2000 on Thu Jan 6th at 10:54pm 2005


what about the doors?



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Re: reverse direction problem
Posted by Leperous on Thu Jan 6th at 11:41pm 2005


The door goes in a seperate topic, perhaps?






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