evaporating models
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Re: evaporating models
Posted by Kaos_Nyrb on Sat Jan 8th at 1:50pm 2005


I've some items being destroyed using a laser beam, and the player gets evaporated when they touch it.

What i want to know is how can i get it so that every model that touches it gets evaporated?

Ala the generators in HL2




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Re: evaporating models
Posted by Leperous on Sat Jan 8th at 2:52pm 2005


It's the trigger_physics_trap brush entity, with the 'everything' flag ticked (and possibly others?)






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