texture - lighting problem
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Re: texture - lighting problem
Posted by ThisDealer on Sat Jan 8th at 10:28pm 2005


hi, need a little help here, almost completed my map but the lightings gone a bit dodgey in some rooms.... :/

basicaly the walls in some rooms go darker as you move your cursor in diffirent areas of the room ( from light texture to real dark quick ) ive tried deleting some lights... but nothing happens..

heres a few images, they might help

-normal-

http://img115.exs.cx/my.php?loc=img115&image=dmcomplex00291rk.jpg

-as i move my cursor to the top left of room-

http://img16.exs.cx/my.php?loc=img16&image=dmcomplex00307ic.jpg

well, hope someone can help,

thx





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Re: texture - lighting problem
Posted by DrGlass on Sun Jan 9th at 12:01am 2005


First of all check if you have a leak, this is easy with the new hammer. Just go to map>load pointfile, if a red line pops into your map, follow it and find the leak.

if that isn't the case, check the texture your using for the wall, try and change it to somthing else.

Also, press alt+p to check for problems.

hope that helps




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Re: texture - lighting problem
Posted by rs6 on Sun Jan 9th at 12:11am 2005


i had the same problem in one of my maps, your using a model texture for a brush; you can't do that. Your gonna have to change the texture.



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Re: texture - lighting problem
Posted by ThisDealer on Sun Jan 9th at 11:09am 2005


ty for your help peeps sorted the problem now




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