vertical door?
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Re: vertical door?
Posted by brett5010 on Sun Jan 9th at 5:08am 2005


is there a way to make a door open vertically? i want it sort of like an elevator, but its going to be invisible so they dont know its there . I tried setting a direction for the door but it seems not to move at all when i stand on it. Thanks for any help in advance, cheers.
- Brett.




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Re: vertical door?
Posted by Tracer Bullet on Sun Jan 9th at 5:12am 2005


You either set the direction to "up" or "down" on the compass dial. I can't remember which, because there is an entity for which these directions are reversed in game. If you already tried "up" try "down".

[addsig]



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Re: vertical door?
Posted by satchmo on Sun Jan 9th at 5:52am 2005


It's "up" if you want to simulate the typical HL lab door.
[addsig]




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Re: vertical door?
Posted by WatchDog on Sun Jan 9th at 7:09am 2005


Make a brush out of tools/clip texture if you want it invible then tie to enity func/door and select up form the drop down menu like they said.




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Re: vertical door?
Posted by brett5010 on Sun Jan 9th at 8:25am 2005


Ok I sort of got it working but its really weird when I play it, because it doesnt seem to move at all (visually), instead when i walk over it...after about .5 seconds i fall through. lol. But it actually gave me an idea, because since its a vantage point, and its directly above the bomb site, a little loss of health can be the price for such a great spot . Thanks for your help guys.





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