custom models and res files
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Re: custom models and res files
Posted by BSODUtensil on Mon Jan 10th at 4:55pm 2005


hello all,
I have been working on some custom models modeled in maya and exported out into hammer. When i compile the maya exports using studiomdl, i get 6 files .mdl .phy .vvd and three vtx files. I compiled a .res file using resmaker and i noticed it uploaded all the files except the .vtx ones i discovered the reason for this was that studiomdl generated these files with an extra dot,
shower16.dx80.vtx
shower16.dx90.vtx
shower16.sw.vtx
if i renamed these
shower16_dx80.vtx
shower16_dx90.vtx
shower16_sw.vtx

then they load up correctly from the server to client but obviously they are not going to work cause they are now named different. Is there a way to specify the names out the files generated by studiomdl? so not to put two sets of dots in the file name. or is this a bug within steam as i noticed that file downloading from servers was not always possible




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Re: custom models and res files
Posted by Ryley777 on Tue Jan 11th at 1:02am 2005


I havent been able to locate a shortcut on this problem, as far as i can see, steam just was never used like this for any map. Therefor I would recomend abandoning it. [addsig]



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Re: custom models and res files
Posted by BSODUtensil on Tue Jan 11th at 11:49am 2005


eh!! valve provided the plugin for maya in a steam update, and this is a recognised way of creating custom models!!! And what do u mean steam was never used like this for any map. how else is steam suppost to be used ...to make a nice cup of tea!!!

all

.dx80.vtx
.dx90.vtx
.sw.vtx


are fundamental to css/hl2/hldm models they are found through out all compressed gfc files!!!!





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