parent to player
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Re: parent to player
Posted by sXenoG on Thu Jan 13th at 3:08am 2005


Is it at all possible to parent an object to a player? (like a player runs thru a trigger than an object is parented to them)




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Re: parent to player
Posted by Joe-Bob on Thu Jan 13th at 3:14am 2005


You could test this out by parenting an object to !player and another to !client.
I doubt that it works, but that's your best best.




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Re: parent to player
Posted by sXenoG on Thu Jan 13th at 3:21am 2005


ok ill give that a try ona side note tho even if it does work how would that stick to a specific player?




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Re: parent to player
Posted by Joe-Bob on Thu Jan 13th at 3:23am 2005


It wouldn't.
The previous suggestion only has a chance of working in Single-Player.




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Re: parent to player
Posted by sXenoG on Thu Jan 13th at 3:36am 2005


Ok well b4 i get home to test it... I want to be able to pretty much let a player carry something thats not part of the game and be able to drop it.. I kno that this is probably or nearly impossible but im still tryng to attempt it do you have any other solutions than trying to parent?




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Re: parent to player
Posted by satchmo on Thu Jan 13th at 5:08am 2005


Who's your daddy?
[addsig]




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Re: parent to player
Posted by sXenoG on Thu Jan 13th at 6:36am 2005


lol how is that relevant to the topic?




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Re: parent to player
Posted by Grash on Thu Jan 13th at 8:02pm 2005


More inportantly, though is

"Who is your Daddy and What does he do?"





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Re: parent to player
Posted by sXenoG on Fri Jan 14th at 4:15am 2005


Well my daddy is david and hes a truck driver lol but yea I have some ideas on how to accomplish what i want (no idea if itll work! but its worth a try )

Any suggestions would be nice tho!





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