Posted by DrGlass on Thu Jan 13th at 9:45pm 2005
i.e. areaportalwindow named window_portal_1 renders window_1... and each one would have a diffrent number.
DrGlass
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Posted by Zeon on Fri Jan 14th at 5:56am 2005
There is indeed. What you need is a point_template.
From the Source Entity guide, point_template is defined as:
Turns an entity, or set of entities, into a single template that can be instanced anywhere, and multiple times. If there are interdependencies (entity I/O, hierarchy, or other name eferences) between the entities in the template, the entities in the template will have their names changed and the interdependencies will be reconnected to the changes names. The name change format is as follows: '<original name>&0000', where the 0000 will be replaced with the current global template instance, so wildcard searches for '<original name>*' will still
To spawn the template in other places, use an env_entity_maker.
Template 1-16 Template01-16 <target_destination>
1: Don't remove template entities: OFF
2: Preserve entity names (Don't do name fixup): ON
Posted by DrGlass on Fri Jan 14th at 6:19am 2005
DrGlass
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Posted by Campaignjunkie on Fri Jan 14th at 6:26am 2005
But the manual way isn't too difficult either. If you learn keyboard shortcuts, the entire cloning and renaming process should take about 30 seconds. In general though, you should be learning keyboard shortcuts anyway.
[addsig]
Campaignjunkie
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Posted by DrGlass on Fri Jan 14th at 9:03am 2005
i.e.
areaportalwindow
name = window_portal_1
Render = window_1
func_brush
name = window_1
I want to copy that about 15 times over, but I dont want to have to change each one of those names to somthing unique.
DrGlass
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