Hey guyz, after compiling my maps which take 1 and a half hours...and run the game, i get these errors in the console: (ones in red)
Game .dll loaded for "Half-Life 2 Deathmatch"
Heap: 64.00 Mb
DS:5.1 speaker configuration detected
3d surround sound initialization successful
Parsed 23 text messages
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
2 CPUs (1 physical), Frequency: 3.1 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
execing valve.rc
maxplayers set to 14
maxplayers set to 16
Network: IP 192.168.2.100, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server dm_abandoned_08
Begin loading faces (loads materials)
End loading faces (loads materials)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_corner_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
execing skill.cfg
Executing listen server config file
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
16 player server started
couldn't exec listenserver.cfg
Adding master server 207.173.177.12:27011
Adding master server 69.28.151.178:27011
Connected to 127.0.0.1:27015
Deathmatch
Map: dm_abandoned_08
Players: 1 / 16
Build 2252
Server Number 1
Initializing renderer...
~{-@-}~|Dark|Killer|~{-@-}~ connected
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
Any ideas why is that??...i dont understand what the heck do they mean...when i press alt+P hammer wont give me errors...


