the textures i big..i mean like the every brick look bigger then it should same thing with all textures hehe how to fix (this is only on 1 map)
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Re: the textures is big
Posted by SVIN on Fri Jan 14th at 9:50pm 2005
Posted by SVIN on Fri Jan 14th at 9:50pm 2005
Re: the textures is big
Posted by Guessmyname on Fri Jan 14th at 10:01pm 2005
Posted by Guessmyname on Fri Jan 14th at 10:01pm 2005
Fiddle with the normal texture scale in options dialog. It should be 0.25.
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Re: the textures is big
Posted by SVIN on Fri Jan 14th at 10:08pm 2005
Posted by SVIN on Fri Jan 14th at 10:08pm 2005
its on that:S
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Re: the textures is big
Posted by Bobv on Fri Jan 14th at 10:09pm 2005
Posted by Bobv on Fri Jan 14th at 10:09pm 2005
so.... make it smaller?
Re: the textures is big
Posted by SVIN on Fri Jan 14th at 10:11pm 2005
Posted by SVIN on Fri Jan 14th at 10:11pm 2005
lol? doesnt work or somthing
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Re: the textures is big
Posted by satchmo on Fri Jan 14th at 10:41pm 2005

satchmo
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Posted by satchmo on Fri Jan 14th at 10:41pm 2005
All textures in Source should be scaled to 0.25, bot in the x and y axis. Otherwise they'll look overly stretched and distorted.
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satchmo
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Re: the textures is big
Posted by omegaslayer on Fri Jan 14th at 10:46pm 2005

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Posted by omegaslayer on Fri Jan 14th at 10:46pm 2005
You can also hit "fit" if its a specific texture for like a button or something.
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omegaslayer
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Re: the textures is big
Posted by SVIN on Fri Jan 14th at 10:59pm 2005
Posted by SVIN on Fri Jan 14th at 10:59pm 2005
hehe where do fit stand...and i have 0.25...i go in tools then options then i write 0.25 on defualt texture stile right? all this doesnt workkkkkkk GRRRRRRRRRRRRRRRRRRRR I WANT MY MAP TO HAVE TEXTURES INSTEAD OF JUST THAT PURPLE AND BLACK THINGIES EVERYWHERE cus my map is cool:)
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Re: the textures is big
Posted by Dred_furst on Fri Jan 14th at 11:11pm 2005
Posted by Dred_furst on Fri Jan 14th at 11:11pm 2005
your making the level to the wrong scale then,
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Re: the textures is big
Posted by omegaslayer on Fri Jan 14th at 11:12pm 2005

omegaslayer
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Posted by omegaslayer on Fri Jan 14th at 11:12pm 2005
First off I thought your problem was that the scale was too big.
Whatever problem you mentioned: Purple and black texture is a texture that doesnt work in whatever mod you are mapping in. Change it.
Back to your first problem: Click the texture aplication tool, then select a surface, and change the scale to .25 by .25 or 1/4 (in case you dont know that). If you cant figure that out then Hammer is screwed up, or you are...one of the two.
[addsig]omegaslayer
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Re: the textures is big
Posted by SVIN on Fri Jan 14th at 11:55pm 2005
Posted by SVIN on Fri Jan 14th at 11:55pm 2005
it works now.....
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