picking up objects
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Re: picking up objects
Posted by David from IKG on Sun Jan 16th at 2:34pm 2005


For some reason my other thread has disapeared literally. Im serious. I came this morning looking to see if anyone answered and my thread is not to be seen. I even looked for it with the search. Anyway....

I really need to make an object pick-up-able with "e". func_physbox doesn't do anything. please help. thanks.





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Re: picking up objects
Posted by Leperous on Sun Jan 16th at 2:59pm 2005


The func_physbox should work. You can't pick up objects that are too heavy- try lowering the mass scale property (if it's set to 0, set it to 0.1 or lower), or if there any constraint entities being used. Though I hope you realise this is a brush entity, as opposed to a prop_dynamic or prop_physics which use models and can be thrown about (again, if they're light enough)



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Re: picking up objects
Posted by David from IKG on Sun Jan 16th at 3:13pm 2005


oh my god. thank you so much! you dont know how important this is for me! all i had to do is change 0 to 0.1






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