Sorry I must have phrased it wrong. It looks something like this:
world
{
"id" "1"
"mapversion" "7"
"classname" "worldspawn"
"skyname" "sky_wasteland02"
"maxpropscreenwidth" "-1"
solid
{
"id" "1033"
side
{
"id" "85"
"plane" "(-1536 512 64) (512 512 64) (512 -1536 64)"
"material" "NATURE/SANDFLOOR010A"
"uaxis" "[1 0 0 0] 0.55"
"vaxis" "[0 -1 0 0] 0.55"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "86"
"plane" "(-1536 -1536 0) (512 -1536 0) (512 512 0)"
"material" "NATURE/SANDFLOOR010A"
"uaxis" "[1 0 0 0] 0.55"
"vaxis" "[0 -1 0 0] 0.55"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
How would I make this so I can edit it in Hammer?
Noodles