I've seen in some maps, people have curved brushes, like for a corner of a hallway, or a tunnel. How do you do that?
1
Re: curved brushes
Posted by Orpheus on Sun Jan 16th at 10:30pm 2005

Orpheus
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Posted by Orpheus on Sun Jan 16th at 10:30pm 2005
a good place to start, would be searching the HL1 tutorial section on the subject.
architecture tutorial are mostly compatable from HL1 to HL2
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Re: curved brushes
Posted by Sam37 on Sun Jan 16th at 10:33pm 2005
Posted by Sam37 on Sun Jan 16th at 10:33pm 2005
Use the clipping tool ( second last pic button),
or
To make it properly use a few brushes and then vertex manipulate them into shape. I recommend having a cylinder there to guide you. delete afterwards!
By the way vertex manipulation is the last pic button (not as complicated as it sounds, just drag points to change the shape
). Making the brushes of the curve a Func_detail would be a good idea (Ctrl + T) then choose it from the drop down menu).
Good luck![]()
Re: curved brushes
Posted by omegaslayer on Sun Jan 16th at 10:34pm 2005

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Posted by omegaslayer on Sun Jan 16th at 10:34pm 2005
Clipping, and vertex tool are good for this, but do a search first.
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