func_rot to follow you
Post Reply
Quote
Re: func_rot to follow you
Posted by Guessmyname on Mon Jan 17th at 7:37pm 2005


How can you make a func_rot always be facing you? Am I using the wrong entity or something?
[addsig]




Quote
Re: func_rot to follow you
Posted by Stranger on Mon Jan 17th at 7:54pm 2005


I'm afraid your question is somewhat unclear.
what do you mean facing you?
it rotates so eventualy it will face you in the right way




Quote
Re: func_rot to follow you
Posted by Guessmyname on Mon Jan 17th at 7:54pm 2005


Hang on, I'll explain what I'm trying to do:

I'm making a turret that shoots at you, and I've made it out of brushes. I have it all worked out, except that the turret doesn't rotate to follow you. - In other words it fires at you, when it faces away from you. It doesn't revolve / rotate so that it is always aiming at you
[addsig]




Quote
Re: func_rot to follow you
Posted by Livett on Mon Jan 17th at 7:57pm 2005


I want to do this aswell, I was thinking about making some kind of cannon that shoots at you whilst you are trying to cross a bridge. If you have seen Takeshi's castle you will know what I mean





Quote
Re: func_rot to follow you
Posted by Guessmyname on Mon Jan 17th at 8:12pm 2005


I haven't seen Takeshi castle. On the other hand, could this be done as a func_tank maybe?
[addsig]




Quote
Re: func_rot to follow you
Posted by Guessmyname on Mon Jan 17th at 8:25pm 2005


I'm going to try with a func_tank - does anyone here have a clue how to use the thing?

EDIT: Hmm, it seems it need manning. Prehaps a combine npc protected by shields?
[addsig]




Quote
Re: func_rot to follow you
Posted by Stranger on Mon Jan 17th at 8:55pm 2005


If you want your func_rot to aquire you as a target and then shoot you should be able to do this with triggers you make triggerareas around your turret so that when you trigger a field the turret rotates more or less in your direction.

however I believe this won't get the job done properly.




Quote
Re: func_rot to follow you
Posted by Guessmyname on Tue Jan 18th at 4:56pm 2005


Stranger - that is an ace idea. I might make it a grenade lobbing thing though, that will look / work better
[addsig]




Quote
Re: func_rot to follow you
Posted by Stranger on Tue Jan 18th at 5:56pm 2005


happy to have been of service




Quote
Re: func_rot to follow you
Posted by Guessmyname on Tue Jan 18th at 6:14pm 2005


I'll post the test level whenever I can.

Be warned that I might have to send it to Fileplanet. If they try and send it out as an actual map I'll come after them with a sledge hammer
[addsig]




Quote
Re: func_rot to follow you
Posted by Guessmyname on Tue Jan 18th at 8:01pm 2005


Okay its at fileplanet. It will take a while for it to be available mind
[addsig]





Post Reply