I am currently working on a map for Team Death Match. I like the way it's going but I know I also want to try the map for Counter-Strike, at least portions of it.
Is is possible to take a map from one Game Type and convert it without recreating the whole thing. For instance, I have a building...with rooms, windows and the like. Can I copy and past that building from Death Match in Hammer to Counter-Strike Source in Hammer.
I understand the textures would go away, or mess up, or whatever. I don't mind retexturing, but I don't want to rebuild the entire map.
Can this be done?
Timech
1
Re: HL2 to CSS
Posted by omegaslayer on Mon Jan 17th at 9:17pm 2005

omegaslayer
member
2481 posts
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Registered: Jan 16th 2004
Location: Seattle, WA
Occupation: Sr. DevOPS Engineer
Posted by omegaslayer on Mon Jan 17th at 9:17pm 2005
Assuming you have the vmf, then yes, you dont even need to copy and
paste, just take the original HL2 DM map, deleted every entity except
lights and func_brushes, then save as something else. Then exit out of
hammer and open it again in CSS mode, if there are any incopadible ents
then it will tell you when you hit alt-p.
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omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
Re: HL2 to CSS
Posted by timech187 on Mon Jan 17th at 9:46pm 2005
Posted by timech187 on Mon Jan 17th at 9:46pm 2005
Cool, thanks for the reply. Will try this when I get home!
Timech
Timech
1
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