** Executing...
** Command: "c:program filessteamsteamapps[aoo]-wow!milk!sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filessteamsteamapps[aoo]-wow!milk!counter-strike sourcecstrike" "C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted"
Valve Software - vbsp.exe (Dec 15 2004)
1 threads
materialPath: c:program filessteamsteamapps[aoo]-wow!milk!counter-strike sourcecstrikematerials
Loading C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.vmf
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.prt...done (0)
Creating default cubemaps for env_cubemap using skybox sky_borealis01...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (479077 bytes)
Building Physics collision data...
done (1) (498616 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Writing C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.bsp
8 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 4
** Executing...
** Command: "c:program filessteamsteamapps[aoo]-wow!milk!sourcesdkbinvvis.exe"
** Parameters: -game "c:program filessteamsteamapps[aoo]-wow!milk!counter-strike sourcecstrike" "C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:program filessteamsteamapps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.bsp
reading c:program filessteamsteamapps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.prt
1423 portalclusters
4619 numportals
Leaf (portal 739) with too many portals. Use vbsp -glview to compile, then glview -portal -portalhighlight X to view the problem.
** Executing...
** Command: "c:program filessteamsteamapps[aoo]-wow!milk!sourcesdkbinvrad.exe"
** Parameters: -game "c:program filessteamsteamapps[aoo]-wow!milk!counter-strike sourcecstrike" "C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted"
Valve Software - vrad.exe (Dec 15 2004)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:program filessteamsteamapps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.bsp
No vis information, direct lighting only.
6287 faces
2 degenerate faces
3347438 square feet [482031200.00 square inches]
1 displacements
15884 square feet [2287436.25 square inches]
2 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (318)
Build Patch/Sample Hash Table(s).....Done<0.3210 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (7)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 1110/8192 13320/98304 (13.5%)
brushsides 7778/65536 62224/524288 (11.9%)
planes 3452/65536 69040/1310720 ( 5.3%)
vertexes 10070/65536 120840/786432 (15.4%)
nodes 2366/65536 75712/2097152 ( 3.6%)
texinfos 42/12288 3024/884736 ( 0.3%)
texdata 9/2048 288/65536 ( 0.4%)
dispinfos 1/0 176/0 ( 0.0%)
disp_verts 81/0 1620/0 ( 0.0%)
disp_tris 128/0 256/0 ( 0.0%)
disp_lmsamples 36080/0 36080/0 ( 0.0%)
faces 6287/65536 352072/3670016 ( 9.6%)
origfaces 3305/65536 185080/3670016 ( 5.0%)
leaves 2368/65536 132608/3670016 ( 3.6%)
leaffaces 6540/65536 13080/131072 (10.0%)
leafbrushes 1610/65536 3220/131072 ( 2.5%)
surfedges 48214/512000 192856/2048000 ( 9.4%)
edges 27303/256000 109212/1024000 (10.7%)
worldlights 2/8192 176/720896 ( 0.0%)
waterstrips 1159/32768 11590/327680 ( 3.5%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 17259/65536 34518/131072 (26.3%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 10737112/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1167/393216 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 10105/0 ( 0.0%)
Win32 Specific Data:
physics [variable] 479077/4194304 (11.4%)
==== Total Win32 BSP file data space used: 12644519 bytes ====
Linux Specific Data:
physicssurface [variable] 498616/6291456 ( 7.9%)
==== Total Linux BSP file data space used: 12664058 bytes ====
Total triangle count: 21504
Writing c:program filessteamsteamapps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.bsp
5 minutes, 28 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesSteamSteamApps[aoo]-wow!milk!sourcesdk_contentcstrikemapsrccs_haunted.bsp" "c:program filessteamsteamapps[aoo]-wow!milk!counter-strike sourcecstrikemapscs_haunted.bsp"