yes, this is my question. i'm working on a HL2 SP map. in one scene of the map i want a rebel NPC to fire his RPG on an energy generator. how can this be done? any ideas ?
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Re: making NPCs tagte only one spot
Posted by Crono on Tue Jan 18th at 8:32pm 2005
Posted by Crono on Tue Jan 18th at 8:32pm 2005
A scripted sequence.
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Re: making NPCs tagte only one spot
Posted by Leperous on Tue Jan 18th at 9:01pm 2005

Leperous
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Posted by Leperous on Tue Jan 18th at 9:01pm 2005
tagte? 

Leperous
member
3382 posts
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Registered: Aug 21st 2001
Location: UK
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Re: making NPCs tagte only one spot
Posted by famShadow on Tue Jan 18th at 10:24pm 2005
Posted by famShadow on Tue Jan 18th at 10:24pm 2005
damn it ...target i mean ![]()
nah, i just want a RPG guy fire a single missile at one particular spot (there is no enemy at this spot)
Re: making NPCs tagte only one spot
Posted by Rof on Wed Jan 19th at 5:06am 2005
Posted by Rof on Wed Jan 19th at 5:06am 2005
Maybe try putting an npc_bullseye on what you want to shoot? I don't
know how to use it, but the maps seem to use this to make an npc shoot
at things near you (windows, etc.), so it might work for your allies,
too.
I think it's triggered, somehow.
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I think it's triggered, somehow.
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Re: making NPCs tagte only one spot
Posted by famShadow on Wed Jan 19th at 8:42am 2005
Posted by famShadow on Wed Jan 19th at 8:42am 2005
might be somethin to check out, thx
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